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Why BioShock Infinite ‘s Creator Won’t Settle for Success
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BioShock |
Capitalism |
BioShock teemed with monsters out of Jules Verne’s nightmares. Giant creatures called Big Daddies lumbered around in archaic diving suits with spherical helmets, emitting unintelligible whalelike moans and skewering players with enormous drills while their doll-like child companions, the Little Sisters, harvested genetic material from the corpses. The player, using cryptic audio recordings and graffiti, could gradually piece together Rapture’s history: a catastrophically failed experiment in libertarianism built by an Ayn Rand-like character. At its core, BioShock functioned as an unmistakable critique of Objectivism, Rand’s laissez-faire philosophy. As such, it was the first political manifesto that allowed you to kill people with swarms of bees emitted from your genetically modified hands.
